Alpha Update 4
Crate Before Attack » Devlog
Another update focused on Race-mode:
* PNG maps: dramatically reduced memory usage, 8-bit images are not expanded to full color anymore, upscaling is done in the shader. E.g. Pizza map went down from 1.9GB to 140MB in memory;
* Added zoom, helps to navigate large racing maps;
* Enabled AI in racing mode (only local games at the moment);
* Fixed mines not being affected by explosions;
* Fixed jumps mid-air;
* Fixed incorrect orientation of dynamite pack;
* Fixed turn/arrow indicator appearing when no input is taken;
Crate Before Attack
Frogs combat their foes in a hybrid realtime-turn-based game while navigating the landscape with their sticky tongues.
Status | In development |
Author | koalefant |
Genre | Action, Platformer, Strategy |
Tags | 2D, grappling-hook, Local multiplayer, rope, shopper, Turn-based, worms |
Languages | English |
Accessibility | High-contrast |
More posts
- Ghosts and LeaderboardsOct 25, 2020
- A summary of July updatesJul 31, 2020
- Ruins map and match obseration.Jul 25, 2020
- Golf-Club is a New WeaponJul 12, 2020
- Playing with eye animationJul 12, 2020
- New map - DinosaursJul 04, 2020
- First level artJun 29, 2020
- Improved terrain normal generation.Jun 06, 2020
- Work in progress: AI attack and retreatMay 31, 2020
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